James Paul Gee, in his book What Video Games Have To Teach Us About Learning and Literacy, explores many interesting ideas about learning in a game space. Here is the first one I want to review… Passive vs. Active vs. Critical Learning. I’ve compared them in a chart, as I sometimes can organize my comparative thoughts better in charts.
*NOTE 1 – We have started a Trailhead Glossary on our Community page to better help you with the terms we are using. http://trailheadenterprises.com/Our_Community.html